Flash I
Course Instructor Guide
Outline:
In Detail:
i.
The tools
palette is where all of your tools reside that will help you create vector
graphics
ii.
The
Properties palette is where you can find and change the properties of whatever
you select.
iii.
The
Timeline is the frame-by-frame action of the Movie
i.
Make sure
to use the Arrow to and the Subselection tool to
select, move, and alter anchor and direction points
i.
Where you
save is the same place that Flash will save your other files
i.
Discuss
the options
ii.
The
recommended frame rate is between 12 and 25 FPS
i.
No stroke
ii.
Fill, any
color
i.
Select
the oval
ii.
On the
menu toolbar choose Insert > Convert to Symbol
1.
Discuss
what these are and when they are used
a.
Movie
Clip
b.
Button
c.
Symbol
iii.
Give the
symbol a name
iv.
Select
Graphic behavior
i.
Choose
Insert > Keyframe (F6 is the keyboard shortcut)
i.
Window
> Library
ii.
Double
Click on the ball in the Library
i.
A dashed
line means that a mistake was made
ii.
In case
of a dashed line do Edit > Undo and do it again
i.
This will
start the animation slowly and then pick up speed the closer the movie gets to
the next keyframe
i.
This
makes the ball start off fast, but then slow down as it gets closer to the next
keyframe